As the Blender development continues, more and more companies are starting to integrate it into their workflows. The free and open-source software took a big step to catch up and is now up to par with the other programs (if not better in some areas). However, everything changed with the very impactful Blender 2.8 update in 2019. Blender wasn’t good enough to compete with the industry-leading programs. This makes it very difficult for beginners to learn and too expensive for most independent artists and developers.įor a long time, there were no good alternatives. Licenses for Maya, Cinema 4D, or 3DS Max cost hundreds if not thousands of dollars per year. A simple scene in the newest Blender version that can easily compete with other 3D programs, image by author.ģD modeling and VFX software is incredibly expensive.
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